For Open Group.
Work on modeling and tweak 3D assets for a serious game showing the history of the Collégiale Sainte-Waudru, located at Mons in Belgium (see map here). The application was made to work on tablets.
Work done :
- Modeling / Texturing of the inside of the collegiate building, with more details added where the interaction take place (props and art), based on real photography.
- Integrations of the modeling in Unity, light and lightmap setup.
- Cloth modeling of a canoness, integrated in Mixamo Fuse and exported in Unity to use a generic human animation library.
- Tweak and optimization in already existing shaders.