- Graphic team management.
- 3D character rig and setup.
- 3D character pipeline setup : the characters were made in multiple parts to allow a wide range of variations (look and symptoms).
- Setup of the pipeline and animations constraints for the interactive furniture.
Making of the outdoor hospital scene.
Making of the indoor rooms models, lighting baked in vertex colors, and making of part of the furniture.
(french) jeuxvideo.com page: clic here.