Hospital Giant

  • Graphic team management.
  • 3D character rig and setup.
  • 3D character pipeline setup : the characters were made in multiple parts to allow a wide range of variations (look and symptoms).
  • Setup of the pipeline and animations constraints for the interactive furniture.


Making of the outdoor hospital scene.

hospital-giant-nintendo-ds-037 hospital-giant-nintendo-ds-029 hospital-giant-nintendo-ds-096

Making of the indoor rooms models, lighting baked in vertex colors, and making of part of the furniture.

hospital-giant-nintendo-ds-026 hospital-giant-nintendo-ds-031

Game Trailer

(french) page: clic here.

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