Birth date: August 04th 1987



Softimage Photoshop After Effect Z-Brush 3DS Max Flash Mudbox  SubstanceIcon SubstanceSubstanceIconSubstanceIcon

Also: MapZone, Blender, Adobe Premiere, VirtualDub.

Programming & Web

Unity3D UE4IconUnrealEngine  Dreamweaver Code: C#, Python, HTML, CSS, PHP, Javascript, Actionscript

Computer skills

Microsoft Office OpenOffice.org Audacity

Professional experience


  • Unity Technologies: QA Technical Artist for the HD Render Pipeline


  • KenzanTech: Production of environnements and Shaders on Unreal Engine 4 and Unity3D


  • MJM Graphic Design: Teacher on Unity 3D engine use
  • Ludus-Académie: Web development teacher


  • Anamnesia: Development of a serious game about naval battle (Unity 3D)
  • Open: 3D production of a serious game about the collegiate ST-Waudru of Mons


  • Anamnesia: Development of three apps for interactive booth, on the theme of Space (Unity 3D)


  • Mara3D: Development of the apps Facial Expressions and Human Anatomy for iOS and Android (Unity 3D)

2007-2011  Creative-Patterns: 3D Artist / Technical Artist / 3D production pipeline manager

  • CCI of Strasbourg : Second Life environments
  • 505 Games : Fashion Designer 2 / 3 (Nintendo DS)
  • Nobilis : Hospital Giant (Nintendo DS)
  • Alpe d’Huez : Skicross (Unity 3D / Web)
  • LG / NRJ 12 : Snowboardcross (Unity 3D / Web)
  • Creative Patterns : Prototypes.
  • Creative Patterns : Morphing / Blend-shpaes animation tool for Unity engine (code)

03/2007–09/2007  Creative-Patterns: 3D Artist (intern)

  • Action-Script learning and mini-game creation
  • Objects creation for an X-Box 360 project
  • Cinematic creation and edition for Fashion Designer (script)
  • Content creation for Second Life

Training & Courses

  • 2007  MJM Graphic Design Strasbourg : 3D Artist degree
  • 2005  Lycée Freppel Obernai : Science Bachelor

additional information

Holder of a driving license, has a car.

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